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X-Men
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X-Men

The X-Men selection is a continuity map: school, family, extinction fear, political metaphor, team fracture and reinvention. The central spine is Chris Claremont, but the store also moves through Lee-era spectacle, Age of Apocalypse, Onslaught, Morrison's New X-Men, Ultimate X-Men, Bendis, Hickman and the Krakoa line.

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X-Men: Age of Krakoa – Dawn of X Omnibus Vol. 1

Dawn of X Omnibus Vol. 1 is the first real test of Krakoa as a publishing line rather than a single Hickman idea. Marauders, Excalibur, X-Force, New Mutants, Fallen Angels and X-Men all ask different questions about the mutant nation: diplomacy, magic, intelligence, youth culture and identity. The volume works because the line feels unstable and ambitious at the same time, like Marvel trying to make the X-office feel genuinely new again.
120.00 € 150.00 € -20%

X-Men: Age of Krakoa by Kieron Gillen Omnibus

X-Men: Age of Krakoa by Kieron Gillen Omnibus — Immortal X-Men and A.X.E.: Judgment Day. The Quiet Council of Krakoa, the Progenitor Celestial judging all humanity, Sinister's schemes from within. X-Men: Age of Krakoa by Kieron Gillen collects Immortal X-Men #1-18 and A.X.E.: Judgment Day #1-6 — Gillen's focused statement on the Krakoa era. The Quiet Council of Krakoa — Magneto, Xavier, Mystique, Emma Frost, Exodus, Sinister — navigating mutant politics while the Progenitor Celestial (reactivated by the Eternals) judges all of humanity and finds it wanting. The most philosophical X-Men story since Morrison. Gillen at the peak of his powers, with Lucas Werneck on art.
85.00 € 100.00 € -15%

X-Men by Gerry Duggan Omnibus

X-Men by Gerry Duggan Omnibus — Cyclops leads the X-Men from the Treehouse in New York City during the Krakoa era. Sunfire, Rogue, Polaris. The Gameworld arc and Dr. Stasis as the new villain. X-Men by Gerry Duggan (issues #1-35 collected here) follows Cyclops leading the most traditional X-Men squad of the Krakoa era from their Manhattan Treehouse. Sunfire, Rogue, Polaris, Wolverine (Laura), Marvel Girl and Jean Grey as a flagship team. The Gameworld arc — an alien gambling circuit that bets on Earth's survival — and the introduction of Dr. Stasis as a new Sinister clone hunting mutants. Duggan's run is the most accessible entry point to the Krakoa era, balancing the epic with the character-driven.
120.00 € 150.00 € -20%

X-Men omnibus reading works best by era. Some books are core team volumes, others are event bridges, alternate-universe branches or satellite teams that only make sense when placed inside the larger mutant timeline.

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